The key tweak is the shift in how energy works: rather than filling your deck with specific energy cards, you simply select the type (or types) of a deck when building it, and energy is automatically generated once per turn for you to attach how you wish (for two-type decks, which are required for the Dragon Pokmon lines such as Dragonites, which type comes up next is randomised, which effectively replicates a multi-type deck equivalent in real life)
Ive sorted this next portion into various subcategories, grouping cards with similar functions together so that you can more easily compare options to one another
Double Carded B.F.M
If you're running a high monster count, such as in Dragon Rulers or Mermails, 3-6 traps should be enough
These sleeves are designed for competitive play, casual kitchen table duels, and long-term collection storage alike
After [On Deletion] You may play 1 Tamer card with [Nene Amano]/[Yuu Amano] in its name from your hand or trash without paying the cost